# Activities and Games: Grades 7-8

Here’s a summary of important fundamentals that students need to know by the end of Grade 8.

Select any of the following for activities, games, and support with the concepts
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A repeatable math game for skill building practice.
Interactive online game or activity.
An interactive mini-lesson on a math concept.
A text and graphics file that can be viewed, printed.
Directions for how to play a real-world activity or game.

## Show understanding of and the use of any whole number and decimal number

###### Robot Rule Game (Linear Growing Patterns)

Determine the Robot’s rule for linear growing patterns by using input/output pairs.

###### Magnitude Games

Using decimal, fraction and/or whole number cards, students can play one of five games that require comparison of two or more quantities.

###### Game Instructions

Using decimal, fraction and/or whole number cards, students can engage in one of four games requiring them to identify a quantity that is equivalent to, greater than or less than the number on the Web card. Other connections include representations and place value.

###### Game Instructions

Using decimal, fraction and/or whole number cards, students name the number, count up to the number and/or identify key information about the number.

###### Game Instructions

Using decimal, fraction and/or whole number cards, students create representations of the value.

## Work with money as an application of decimals, fractions, percents, and rates. For example, calculating the total cost of an item, including tax

###### Which is the Better Deal?

Practise solving problems involving rates to find
the best deal by calculating and comparing the
unit rates of a variety of grocery items.

###### Guitar Star Part 1: Percents Greater than 100

Practise writing percents as decimals and calculating the percent of a number, including percents over 100% by solving problems that involve percents.

###### Guitar Star Part 2

Practise solving a variety of problems involving percent by finding discounts, calculating the sale price and calculating the final price including HST.

## Add, subtract, multiply and divide combinations of whole numbers, decimal numbers, and integers, using the order of operations (e.g., (2 – 5)2 – 0.8 ÷ 2 = 8.6)

###### Size of a Change

Explore the difference between comparing integers and comparing the size of changes.

###### Cube Games (Linear Growing Patterns)

Match pictoral, graphical and pattern rule representations of a linear growing pattern in the fewest number of rolls.

###### Dominoes (Linear Growing Patterns)

A tile-based game matching pictorial, graphical or pattern rule representations. A 2-4 player game.

###### Representation Match (Linear Growing Patterns)

A matching game pairing combinations of pattern rule, pictorial, graphical, algebraic and story representations for linear growing patterns. Play cards face-up or face-down as a memory game.

###### Catch a Bouncing Ball (Integers)

Use integers to describe location by placing a glove to catch a numbered ball on a number line.

###### Diamond Drop – Sign of a Sum (Integers)

Place integers to create sums that are positive, zero, or negative.

###### Order of Operations Part 2

Practise differentiating between correct and incorrect steps and evaluating multi-step expressions by reviewing BEDMAS (the acronym for the correct order of operations), and a set of algorithms for adding, subtracting, multiplying, and dividing integers.

## Add, subtract, multiply and divide fractions

###### Pyramid Solitaire

A matching game pairing combinations of pictorial and numerical representations of fractions. Play cards face-up or face-down as a memory game.

###### Pyramid Solitaire

A matching game pairing combinations of pictorial and numerical representations of fractions. Play cards face-up or face-down as a memory game.

###### Activity Web

Work with Will and Bahvneet to compare different ways of showing and solving addition of fraction problems.

## Use equivalent forms of a number (decimals, fractions, percents) (e.g., ¾ = 0.75 = 75%)

###### Drop Ball

Place fractions at appropriate locations on the number line.

###### Magnitude Games

Using decimal, fraction and/or whole number cards, students can play one of five games that require comparison of two or more quantities.

###### Matching Games

Using decimal, fraction and/or whole number cards, students can play one of four matching games to build an understanding of equivalence.

###### Fractions Representation Match

Gain knowledge and understanding of fractions through this match game.

###### Game Instructions

Using decimal, fraction and/or whole number cards, students can engage in one of four games requiring them to identify a quantity that is equivalent to, greater than or less than the number on the Web card. Other connections include representations and place value.

###### Game Instructions

Using decimal, fraction and/or whole number cards, students name the number, count up to the number and/or identify key information about the number.

###### Game Instructions

Using decimal, fraction and/or whole number cards, students create representations of the value.

## Solve problems involving ratios, and rates, e.g., calculate the most economical way to purchase 125 songs, if 25 songs cost \$7.99 and 50 songs cost \$10.45

###### Which is the Better Deal?

Practise solving problems involving rates to find
the best deal by calculating and comparing the
unit rates of a variety of grocery items.

###### Rate My Groceries

Build understanding of unit rates by solving grocery store problems that involve determining and comparing unit rates to identify the better buy.